📐 Transforming Content

Learn how to move, scale, and rotate 3D content in Scene Viewer.

Moving 3D content

Move the model by taping the screen with one finger and moving the finger around the screen.

Scaling 3D content

Scale the model by pinching the screen with two fingers.

Rotating 3D content

Rotate the model by placing two fingers on the screen and moving them in a circular motion.

You can also use two thumbs and move them up and down, each thumb in the opposite direction.

Adding text to 3D content

If you'd like to annotate the content, got back to the console and add metadata to add text. After adding metadata refresh the browser.

The following keys are words the system uses as pre-defined metadata keys to add and design text:

Keyword

Type

Options

Description

annotation<NAME>_content

string

Any string.

Text to appear with the 3D content

annotation<NAME>_position

float,float,float

Any triplet of positive or negative numbers.

Position of the text relative to the 3D content

annotation<NAME>_normal

float,float,float

Any triplet of positive or negative numbers.

Normal vector defining the "front" of text relative to the 3D content

For example:

Key

Value

annotationName1_content

Empire State

annotationName1_position

1,1,1

annotationName1_normal

-0.1,0.5,0

Remember to refresh the browser after adding metadata with Scene Viewer experiences for the changed to take affect.

Can't see the text? The original size of the model might affect the annotations' coordinate system and thus deplacing the location of text. We recommend placing your annotations at 0,0,0 first and then fine tuning the coordinate of each axis.